Introduction
This is the blog of the game engine Gunslinger. It can be used to create action packed sci-fi games or dynamic roleplaying games, or anything in between. It is developed in java as a hobby project. It has the following features:
- Top down perspective main view.
- Fog of war. What you see is what your character can se. Everything else is black.
- BeanShell scripting allow dynamic events and on the fly interaction.
- Dialog system with conditions and actions.
- Inventory system with different types of weapons, equipment and other items.
- Skill system with 10 different skills and specialisation. Combat oriented.
- Mission editor with about 10 different grahical tilesets.
- Object editor that can create new guns, enemies, items and obstacles.
What remains to be done:
- More graphics, tilesets.
- More item graphics.
- More enemy ai.
- Complete the demo game.
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