Thursday, October 12, 2006

Introduction

This is the blog of the game engine Gunslinger. It can be used to create action packed sci-fi games or dynamic roleplaying games, or anything in between. It is developed in java as a hobby project. It has the following features:

  • Top down perspective main view.
  • Fog of war. What you see is what your character can se. Everything else is black.
  • BeanShell scripting allow dynamic events and on the fly interaction.
  • Dialog system with conditions and actions.
  • Inventory system with different types of weapons, equipment and other items.
  • Skill system with 10 different skills and specialisation. Combat oriented.
  • Mission editor with about 10 different grahical tilesets.
  • Object editor that can create new guns, enemies, items and obstacles.
The status right now: The game engine is stable and has most features.

What remains to be done:
  • More graphics, tilesets.
  • More item graphics.
  • More enemy ai.
  • Complete the demo game.
Here is a screenshot to give you an idea of what to expect.

0 comments: